A physical game for the family table

TALENT IQThe Family Discovery Game

Discover How Your Child Thinks — One Conversation at a Time

A physical game designed for parents and children to play together — meaningful conversations, real-world scenarios and challenges, with the Talent Map in the middle of the table. Parents observe how children think rather than judging answers.

How the game works

Four simple steps

  1. 1

    Draw a Discovery Card

    The parent reads an age-appropriate question, scenario, or challenge.

  2. 2

    Let the Child Think

    There are no right or wrong answers.

  3. 3

    Observe the Thinking

    Parents use the Parent Eyes system to notice recurring behaviors and Talent Signals.

  4. 4

    Build the Talent Map

    Patterns are tracked across different sessions and contexts.

In the box

Game Components

  • 200 Discovery Cards
  • Talent Map
  • Parent Observation System
  • Talent Signal markers
  • Challenge Cards
  • Reflection prompts
  • Path and Level system
  • Rulebook
  • Physical retail box

Planned components. Final physical production specifications may vary before manufacturing.

Ages 5 to 16

Game Age Groups

Ages 5–7

Discover

Simple imagination, empathy, practical thinking, storytelling, and curiosity.

Ages 8–10

Explore & Solve

Problem-solving, planning, teamwork, invention, and decision-making.

Ages 11–13

Strategy & Team

Leadership, ethical choices, collaboration, strategy, and real-world systems.

Ages 14–16

Decisions & Real World

Complex decisions, entrepreneurship, leadership, trade-offs, ethics, and long-term thinking.

Philosophy

There are no wrong answers.

Parents are observers, not judges.

Look for patterns, not performances.

  • — The game does not award an overall intelligence score.
  • — It does not rank siblings or compare one child to another.
  • — One answer never defines a talent.
  • — The system looks for recurring patterns across time and situations.

The Talent Map

Qualitative observations, six broad paths

The Talent Map collects observations from many sessions. It uses plain qualitative levels — never numbers.

Observation levels

  • Needs More Exploration
  • Worth Exploring
  • Emerging Pattern
  • Frequently Observed

Talent Paths

Create
Solve
Build
Connect
Lead
Explore

A path shows what may be worth exploring next — not who a child is required to become.

Game + Digital

The Table Experience Continues Online

After a game session, families can use iTalentIQ.com to keep the discovery going:

  • Record sessions
  • Save Parent Notes
  • Record Child Reflections
  • Continue AI-guided discovery conversations
  • Explore personalized challenges
  • Track the Talent Map over time
  • View recurring patterns
  • Generate parent-facing reports based on actual evidence